Apr 15, 2008, 03:58 AM // 03:58
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#1
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Lion's Arch Merchant
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What is your build "style" in PVE?
I didn't think this would apply to PVP, so this is for PVE only.
What is your build "style" when playing PVE that defines all the characters and heroes that you use? For example, do you always use the same builds? Do you switch builds constantly? Do your builds require a lot of micro? Do your heroes' builds require micro? Do you use team synergy based builds? Do you like to create builds? Do you go for damage? Do you go for fun builds? Do you go for primary specific? Do you go for mixed professions? etc.
I have dozens of builds for all my characters and heroes (around 400~500 builds total). I love to switch up builds almost every time I have the chance. Despite that, almost all of my characters and heroes have 1 "common and reliable" build that is used more than any other builds. These "common and "reliable" builds may not be the most damaging or be the best, but they're useful and reliable in most PVE areas. They're sort of my "signature" builds for my characters.
Most of my builds only use the primary skills due to the fact that I feel uneasy without a perma res. All of my builds follow several rules... 1) Self heal 2) Res and 3) E-management. The only time I don't carry a res skill is when playing alone. Not only do heroes res faster than I can, but mostly since if I'm playing with AI characters, I don't feel guilty about being the last party member to be alive and not have a res.
I don't always run the most damaging build. I use builds that are effective but most importantly, fun for the moment. I generally don't like to micro. Most of my builds are simple to use and I rarely give builds to my heroes that require me to micro them. For the most part, I don't synergize my team's builds but I love to synergize team builds and have a separate folder that contains team builds. I almost never take builds from others. I love creating builds and have no need to look up other people's builds. I'm not a fan of Ursan, Wurm, etc. that come with pre-made builds.
As for my heroes, I constantly switch which heroes I use. While I use some heroes more than others, I never stick to just a set of heroes. Only exception is with healer heroes. I don't take healer heroes since I'd rather use the limited hero space for offense. Hench healers work just fine. But when I'm playing with one other player, I'll take my hero healers over any hench, any day. On the other hand, if I'm playing with at least 2 more players, I don't like to take my heroes at all unless needed. Why take my own heroes for me to micro when other players can take their heroes and save me the trouble of microing (XD I know, it's terrible... but other than this, I'm a very team oriented player).
So, what is your build "style" in PVE?
Last edited by bj91x; Apr 15, 2008 at 05:13 AM // 05:13..
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Apr 15, 2008, 04:05 AM // 04:05
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#2
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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I made my own builds and changed them everyday. I spent more time in the training area working out builds than actually using them.
Probably never used the same bar two days in a row. All that mattered was what I was using at the moment, wasn't something I'd used in the past already.
Oh, I also have to add that I wasn't under the illusion that what I was using was the most effective way to do an area. It simply was good enough and different than what I'd previously been using.
<- Short attention span is all.
Last edited by Redfeather1975; Apr 15, 2008 at 04:08 AM // 04:08..
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Apr 15, 2008, 04:10 AM // 04:10
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#3
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Mo/Me
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One build, for all my chars that are damage dealers. "Ursan"
Two builds for my monk (Heal and Prot)
thats all.
builds are pointless, Ursan is far better then any build you can ever come up with.. I laugh at builds and people who waste time trying to figure them out ..
I love how the all the skill is out of GW now when it comes to builds, my simple lower IQ mind can now just throw ursan on any bar its so easy now! yay!
*Sigh* I miss old GW.
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Apr 15, 2008, 04:15 AM // 04:15
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#4
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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I copy Observer Mode and change how I like.
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Apr 15, 2008, 04:16 AM // 04:16
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#5
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Imbagon > Ursan.
ANYDAY.
And hybrid > Heal and protect.
Your post failed.
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Apr 15, 2008, 04:16 AM // 04:16
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#6
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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Well, I have mostly only played my monk for the better part of two years now, despite having all classes. She has four to five main PvE builds probably, but each of those have 1-2 slots where I might swap something in for a specific area, to compliment other human monks and what they are running, or to work with what my partner is running if we are doing 2+H. In that case, I'm responsible for all party healing and prot, so there is a lot of micro involved, although I'd have to add, I micro my hero builds no matter what I am doing.
I then have several farming builds she runs from time to time, each of those too have an option slot or two to account for certain areas or foes. Several running builds since I simply love to run, by myself these days, simply as a gaming mechanic, though in years past I ran for customers as well. Finally I have a number of hero builds and a bunch of experimental things I use pretty much only on my own with heroes. All for my monk. No idea how many builds she actually has, but probably 10-15, or some variant of one of them, see the most use for almost all things I do.
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Apr 15, 2008, 04:22 AM // 04:22
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#7
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Wilds Pathfinder
Join Date: May 2005
Location: You ever have to clean up after a Moa bird?
Guild: True Solunastra [SLA] Profession: Moa Wrangler
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Quote:
Originally Posted by Chestnut
One build, for all my chars that are damage dealers. "Ursan"
Two builds for my monk (Heal and Prot)
thats all.
builds are pointless, Ursan is far better then any build you can ever come up with.. I laugh at builds and people who waste time trying to figure them out ..
I love how the all the skill is out of GW now when it comes to builds, my simple lower IQ mind can now just throw ursan on any bar its so easy now! yay!
*Sigh* I miss old GW.
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Way to derail a perfectly good thread with your personal political agenda. Hope you feel better.
ON topic, I tend to keep my personal build pretty static. I tweak it from time to time, but I don't usually change it constantly for individual situations. I know that's not "efficient", but it is fun for me, and since I play alone it's not hurting a soul.
For my heroes, I may give them a skill or two that I save for manual execution, but for the most part I think a successful hero build is one that works without any input from me.
As for spending time on builds, I have my mood swings. Sometimes I spend days designing a new build (for my heroes), and sometimes I can't stand to look at all those little icons, just slap on an old reliable skillset, and go.
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Apr 15, 2008, 04:26 AM // 04:26
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#8
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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I take one Elite and create a build around that elite.
And once that's done I change some skills depending on the are (usually one or two).
And I do that for 2 to 3 elite and then I just switch depending on my mood (except for necro : livia is a better mm lol and I'm a better SS xD).
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Apr 15, 2008, 04:28 AM // 04:28
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#9
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Krytan Explorer
Join Date: Mar 2008
Profession: W/
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Ursan is the Imbagon of other classes.
Off the flame/trolling...
My style is that i have one build that is suitable for general PvE per character and hero class. My teams are mosly offense (NM, what do yo expect) but i like to keep a WoH monk and MM hero around for general use. If there's something that requires skill/effort then i have a backup build for most situations (Tombs, Time for heroes).
My heroes don't need any microing, as they seem capable by themselves.
Im still medium skill level though, because i admittedly can't identify good skills/synergy at a glance, but improve builds as I go.
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Apr 15, 2008, 04:36 AM // 04:36
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#10
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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The reason SMS doesn't run Ursan isn't because we think it's "immoral." We can do better.
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Apr 15, 2008, 04:44 AM // 04:44
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#11
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Frost Gate Guardian
Join Date: Feb 2006
Location: UK
Guild: Lore School
Profession: Me/
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Since finding the Promise Ele build I have to say that a Promise Ele is usually in there somewhere.
The major change is the Element used to reflect the area we're in.
As for self, Im the same as the OP. Self Heal, E-Management and a Res. Its often puzzled me why people DONT take a self heal. Res I can understand (to a point) but self healing is an absolute must, yet many dont carry any...i usually step over them to keep the bad guys away while someone resses the poor sap on the floor. And yes, he was the guy shouting at the Monks "heal me! Heal me!"
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Apr 15, 2008, 04:55 AM // 04:55
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#12
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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My builds center around blowing shit up as fast as possible so I can spend as little time as possible playing PvE. They also include the most minimal amount of defense so that we all stay at full redbars while we blow stuff up
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Apr 15, 2008, 05:00 AM // 05:00
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#13
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Frost Gate Guardian
Join Date: Mar 2008
Location: Scotland
Profession: R/
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My primary character is a ranger and i have 3 main builds for him that i switch between depending on my mood. I tend to create builds around the elite i've chosen so the non-elite skills work in synergy with the elite skill.
As for my heroes i usualy always take a monk, warrior and paragon and only ever swap the monks build depending on the area/mission about to enter. But otherwise i keep the same build on my warrior and paragon since they are great and so far haven't let me down. So i feel why bother changing something if it works well?
My elementalist heroes are the only ones i have serious bother creating or changing builds for. I just can never settle on a good build for them. It seems everyone i make is either too energy hungry or not dealing enough AoE/Spike damage.
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Apr 15, 2008, 05:01 AM // 05:01
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#14
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Krytan Explorer
Join Date: May 2006
Guild: Team Asshat [Hat] leader - [GR] Alliance
Profession: Mo/
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lol @ immoral
On my own bar, it's usually split along the same lines. 2-4 attacks/support, res and utilities. I try and switch it up every once in a while by rage deleting all my non farming/hero templates. For this reason, skill updates are awesome. By the time I come back to a skill, sometimes it's brand new!
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Apr 15, 2008, 05:02 AM // 05:02
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#15
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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A self heal does not help a character fill hisher niche in the party. I'd much rather have another ward or shout to support the party. 2 monks should ALWAYS be enough. Even less if they'res D/N's or N/Rt's
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Apr 15, 2008, 05:09 AM // 05:09
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#16
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Academy Page
Join Date: Dec 2007
Location: Sydney, Australia
Guild: No Guild Yet Starting Fresh
Profession: N/
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Well I've just started A Paragon
Well I've just started experimenting with my Paragon so I like to be a "support". I like to use a lot of motivational skills but I like to be able to fight for myself so I have a few spear skills. Anyway I'm a bit inexperienced with my Paragon so if I got motivation confused with inspiration please don't freak out too bad.
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Apr 15, 2008, 05:34 AM // 05:34
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#17
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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I create my own builds, and like to play much more defensively than most to give enough time to carefully analyse every situation since I'm an extremely methodological and deliberate player. I'm not happy without multiple layers of active and passive defence including interrupts, conditions, hexes, minions, armor buffs, blocks and damage reduction. It may make the game play more like solitaire than Tetris but that's the way I like it.
I always think in terms of the team as a whole and distribute the necessary skills where convenient. Concerning heroes there are some professions that I use a lot and some not at all. Specifically, in my opinion all melee heroes are a walking aggro disaster just waiting to happen so they get almost zero playtime. If I don't know any better, my default hero triplet consists of an anti-melee necro, anti-caster ranger and a support paragon.
I don't micro hero skills except for some special cases. However, I flag them a lot. In my opinion proper positioning and movement makes or breaks the fight and I would give almost anything for a set of programmable formation buttons (i.e., saved flag sets with an option to either make the herohench follow you in the given formation or pin it down as a single entity).
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Apr 15, 2008, 05:36 AM // 05:36
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#18
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Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
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Very much depends on my mood and the area. sometimes i'll load up with CoP and necrosis if I just want to get on with it.
Mostly I run a variety of builds, mainly dom but illu if the fancy takes me. Some are pretty esoteric tho, and although wiki builds can be fun and helpful most of them are sub-optimal for my playstyle so I dont use em.
Same goes for the other profs I play, tho I will confess to liking an adrenal based TNTF and SY Build on my paragon
In short, I make my own up, usually forget to save them and then make changes to them the next time i'm in that area.
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Apr 15, 2008, 06:43 AM // 06:43
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#19
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Administrator
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I break the enemy over layers of defence (i.e, paras and SY), while crushing them with heavy-physicals. If I need to change a few skills on my bar I will, but theres really not many times I need to do that.
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Apr 15, 2008, 07:32 AM // 07:32
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#20
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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I don't mind using builds that are known to work (aka cookies) on my heroes. They aren't there to have fun - they are there to get the job done.
Me on the other hand - I am there to have fun.
Which means that my builds are mostly sub-par things because the things I do find fun ARE sub-par in PvE (eg. I am not the biggest fan of damage).
But at the end of the day I know that the places I WANT to visit are doable with me playing for fun rather then being at my most effective.
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